![]() ![]() Yes, I know the kids these days ( GET OFF OF MY LAWN!) bemoan anything that smacks of "railroading," but for Pete's sake, can't we tell a story here? Why are you playing a published adventure? Why not just roll on random encounter tables? Truth be told, I'm an old school GM who gets impatient with players who refuse to follow obvious storylines, seemingly out of spite or plain orneriness. They may find the challenges a bit beyond their abilities without the XP gained going after the kobolds, however. Of course, if they want to break in under cover of darkness nothing would stop them. ![]() After all, he has next-of-kin and the PCs have no business poking around in a private citizen's home-it's not as though the home is some ruin in the wilderness it's in the middle of a civilized settlement under Taldan law. Local law enforcement would prevent the party from entering the manor house at Origena Devy's direction, even after the wizard's body is found in the dungeons beneath the collapsed tower. ![]()
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